Alkad Rust — server list & API wiring

global-metadata.dat: size 56 548 028 bytes (distinct from Real/SKYLIGHT). Embedded: Tirify (meta.tirify.com), Alkad hosting, Tirify premium CDN.

Where links live

WhatFile
HTTPS API strings belowRustClient_Data\il2cpp_data\Metadata\global-metadata.dat
CodeGameAssembly.dll

Discord (Tirify)

Core API (Tirify) — server list stack

Companion (this build — localhost)

Other notable URLs

Analytics localhost URLs and assets (files.facepunch.com, rust.facepunch.com, Steam) may appear in the same metadata blob.

Your own server list — checklist

  1. HTTPS host reachable by players.
  2. Routes matching paths above, or patch metadata + reverse proxy.
  3. JSON compatible with public/serverlist (e.g. is_official).
  4. public/serverlist/banned if the client requests it.
  5. Nexus / playerAuth / Discord stubs if UI opens those flows.
  6. Companion: replace localhost in metadata or run local services; retail uses companion-rust.facepunch.com.

How to change links

Backup global-metadata.dat → hex editor (HxD) or IL2CPP string tools → search ASCII strings above → preserve length or use safe rebuilders → test with HTTPS capture.

“Official” servers

is_official on entries; manifest flows; server.official convar is Facepunch-only in strings.